Opinion: Stop Playing Checkers on a Chessboard
There’s a story about a village that played chess every summer. Same board. Same players. Same outcome.
The elders always won.
Not because they were brilliant strategists. Not because they outsmarted everyone else. But because they had already rigged the board. They moved the squares around, shifted the lines, and crowned themselves champions before the villagers had even taken their seats.
Sound familiar?
The villagers weren’t stupid. They knew what was happening. Some got angry, flipped the board, stormed out of the tournament in protest. Others shrugged, muttering that it didn’t matter anyway—the elders would always find a way to cheat. The game, they thought, was unwinnable.
But a smaller group decided on a different path. Instead of walking away, they leaned in. They studied the patterns. They noticed where the elders were vulnerable. And most importantly, they began playing not just for the next move, but for the endgame.
Because here’s the truth: chess isn’t about noise. It’s not about how loudly you object, or how passionately you argue. It’s about foresight. Positioning. Patience. It’s about seeing five, ten moves ahead and making sure you’re the one controlling the rhythm.
And that’s where Democrats keep missing the mark.
The Board Is Rigged—But It’s Still a Board
Yes, the board is unfair. Yes, the lines get redrawn. Yes, the rules keep changing. But here’s the thing: it’s still a board. Which means it’s still a game that can be won.
What Republicans understand—and what Democrats too often forget—is that control isn’t just about election day. It’s about shaping the board long before anyone casts a ballot. It’s about investing in school boards, city councils, and state legislatures so that when redistricting rolls around, you’re the one with the pen in hand.
Instead, Democrats act like they can show up every two or four years, drop a candidate in, and expect magic to happen. That’s not strategy—that’s checkers. Short moves. Quick jumps. No long-term vision.
Chess requires something else: discipline. You sacrifice a pawn today to win the game tomorrow. You play the long corner, not just the square in front of you.
So while Democrats are wringing their hands about how unfair the board is, Republicans are quietly stacking their rooks, locking down their bishops, and making sure their castles are untouchable.
Outrage Alone Is Not Strategy
When the villagers in our parable flipped the chessboard, it felt good. It was dramatic. It made a point. But when the dust settled, the elders simply set the board back up again and carried on.
That’s what happens when Democrats walk out of statehouses, file symbolic lawsuits, or hold one fiery press conference after another without building real power underneath it. Outrage might be cathartic, but outrage alone does not shift the board.
The villagers who actually made progress were the ones who kept showing up, who kept moving their pawns, who kept talking to the neighbors who had stopped believing their pieces mattered. They didn’t just play defense. They played the long game.
Democrats have to learn the same lesson. Stop assuming that exposing injustice is enough. People already know the game is rigged—they feel it in their rent checks, in their hospital bills, in their neighborhoods where promises go unkept. The challenge isn’t just naming the problem; it’s proving you’ve got a plan to do something about it.
Pawns Change Games
Too many Democrats treat voters like pawns—small, expendable, barely worth the effort unless they live in a swing district. That’s backwards. Pawns are how you win chess. They control the board. They create openings. They can march down the line and become queens.
That means investing in voters who’ve been written off as “nonvoters.” It means going back to South Texas, to the Mississippi Delta, to the suburbs of Atlanta and Phoenix, not just when it’s election season, but year-round. It means showing up in communities where people haven’t seen a Democrat knock on their door in years.
Every pawn matters. Every pawn has potential. The only question is whether Democrats will finally recognize it.
Stop Playing Defense
Right now, Democrats act like a team that waits for the other side to score, then scrambles to catch up. They file lawsuits after districts are redrawn. They mount protests after bills are passed. They try to rally voters after the damage is done.
That’s reactive politics. And reactive politics loses.
Imagine if, instead, Democrats actually played offense. Imagine if they anticipated the moves, prepped the counterplays, and forced Republicans to respond for once. That’s how you control the tempo of the game. That’s how you set the narrative instead of chasing it.
Invest in the Corners
In chess, the corners of the board are often ignored—until it’s too late. That’s where unexpected attacks come from. That’s where pawns become queens.
For Democrats, the corners are the overlooked districts, the forgotten counties, the small races that don’t get national headlines. These are the places where Republicans don’t expect resistance—until suddenly, they’re losing ground.
Think about Georgia. Think about Arizona. Those wins didn’t come from wishful thinking. They came from years of organizing in places where national Democrats had long ago stopped investing. They came from recognizing that if you shore up the corners, the center will eventually shift.
A Sermon on the Stoop
You can’t keep complaining the board is unfair and expect sympathy to carry you. You can’t keep abandoning the game when you don’t like the outcome. And you definitely can’t keep waiting for a “perfect” candidate to save you.
The elders will always redraw the lines. That’s their hustle. But inevitability is a lie. Games are not won by those who moan the loudest—they’re won by those who master the board.
If Democrats really want to win, they need to stop playing checkers. Stop making short, dramatic moves for clout. Stop acting like outrage is strategy. Start thinking like chess players: disciplined, deliberate, and always three steps ahead.
Because the truth is, the board can tilt. Pawns can rise. Villagers can win.
But only if they finally stop playing defense and start running the table.